Audio-Focused Action Game The Vale: Shadow of the Crown was developed in in close consultation with the Canadian Institute for the Blind (CNIB), The Vale: Shadow of the Crown utilizes the latest in assistive technologies, including binaural audio and haptic controller feedback, to create an immersive experience and a thrilling action-adventure game. Falling Squirrel is committed to their mandate to develop inclusive and accessible games — its development features sincere and deliberate representation by employing visually impaired voice actors and developers.
Accessible Gaming For All: Haptic controller feedback, binaural audio technology, and professional cinematic voice acting guides players through real-time combat, exploration, and quests, and cut scenes, making this a gaming experience that is accessible to visually impaired and sighted players alike
Diverse Soundscape Environments: The bustle of busy villages, the gentle rustling of leaves through the trees in the forests, the eerie echoes of the unknown in dank caves — full 3-dimensional sound surrounds players from all sides as they adventure in over 20 diverse locations ripe for exploration.
Immersive Medieval Combat: Players become immersed in the action in a way that is entirely refreshing as a diverse set of enemies attack with random and story-based encounters, boss battles, and more. Intuitive battle clamor guides players towards enemies as they attack and defend against their foes
Meaningful RPG Elements: Presented with a choice of combat styles, players will guide their fully-voiced hero and build their potential as they unlock branching magic paths, loot enemies, hunt animals for valuable items, and visit shops to purchase weapons and armor — each with unique sounds and stats.
A Story for the Ages: With branching paths determined by player choice, over 20 side quests and more than 70 audio cut scenes, players will uncover twists and surprises as they travel the land and speak with the many unique and fully voiced characters they encounter.